Weable Review

Weable is a top down maze game in which you have to navigate a rocket through various mazes. With the objective of finding and entering a portal located which is located at the end of the level.

Weable Portal

Even though the concept of this game seems very simplistic; as your main objective in the game is to find the portal at the end of the maze and escape. I like how it isn’t as simple as it seems to be. Primarily because there is plenty of obstacles you have to dodge such as lasers, saws etc. The game also is made more difficult because you can’t touch the lines surrounding the maze. If the lines are touched the consequence of doing so is restarting the level again. This does make the game become annoying after a while. Due to the level designs as many levels in the game are very claustrophobic and it is easy to land in way of something.

Also I don’t get why in this game you are constantly drifting around the place. If it is for difficulty then sure, I get the reason for including this mechanic. However when you are completely still you are moving around. This is more infuriating if you aim to stay still and then you wind up touching something (and then you start the level over again) which is infuriating.

Another question I have is why there are bosses in a maze game. I had been playing the game for a while but when I encountered the first boss level. Even though I knew to expect boss levels as they are mentioned in the steam description. However it makes no sense as you have no method of defending yourself. The only way to beat the boss is to fly to cross hair circles on the map. Whilst at the same time avoiding lasers that pop up from time to time. My strategy to the boss level is to camp at the starting location. Then I waited until a circle popped up near and flew to it to defeat it which is a bit silly. There is also no story in the game so I don’t know why they are the bosses are in the game.

Weable Maze

Technically speaking this game is also very basic as whenever you load it doesn’t go into full screen it just goes into a window and you have to put it into full screen yourself in the options menu. Also when you complete any amount of levels in the game the moment you close the game you lose all your progress and must start from scratch which is annoying especially when you get far.  But I do like the artwork for this game as whilst it isn’t the most advanced game visually the simple neon aesthetic whilst it is simple the art work is very futuristic with the neon effects.

Overall I feel that unless you are after a game that is a hybrid between a maze and buzz wire. This game isn’t worth playing as it isn’t as good as it appears to be. Mainly because of the poor game design and repetitive nature. Being honest when I played this game it felt like I was playing a flash game. Primarily due to the basic design and build of the game. It is also simple both to play and look at. Frankly this is the type of game you can spend a few minutes on during a snack break. As you would play on it for a while and then move onto another game.

Overall I feel that unless you are after a game that is a hybrid between mazes and buzz wire. This game isn’t worth playing as it isn’t as good as it appears to be. I think this because of the poor game design and repetitive nature of the game. Being honest when I played this game it felt like I was playing a flash game. Mainly because it is visually basic and due to the basic design and build of the game. It is also simple both to play and look at. Frankly this is the type of game you can spend a few minutes on during a snack break. As you would play on it for a while and then move onto another game.

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